Stance
Stances are states that grant a passive bonus while active. A stance can be selected by pressing its hotkey or clicking its button. Only one stance can be active at a time; by default, this is Meditation.
Stances are only available to Ironsoul and Oni.
Meditation
Meditation Stance charges non-shard spells over time (X% per sec).
Each second, this gives:
of a charge to all Charging spells on the Spell Panel. This effect is scales with cost, so e.g. 20% per sec will always give 20% of a charge (increased by Charging Speed).
However: Certain spells do not get the full benefit. While the effect still scales with cost, the charging itself is directly reduced per these formulas.
Synthetic Entity, Temper The Steel, Force Of Will, and Possessed Blade instead get:
of a charge per sec.
Furious Strike instead gets:
of a charge per sec.
Certain items can speed charging in various ways:
- Grasp Of The Grave reduces charging Spells' cost by 5%. This reduces the cost of Charging spells by 5% additively. Meditation charging scales with cost, so this has no effect.
- Spell Helix reduces charge Spells charging time by 5%. This reduces the cost of Charging spells by 5% additively. Meditation charging scales with cost, so this has no effect.
- Perfected Kata Bracers Reduces charging Spells' cost by 25%. This reduces the cost of Charging spells by 25% multiplicatively. Meditation charging scales with cost, so this has no effect.
- Temporal Scabbard Enchant: Increases charge-based spell charging speed by 10%. This increases Charging Speed by 10% per enchant multiplicatively. This does increase Meditation charging.
Defense
Defense Stance reduces the duration of Incantation spells by Y%. Oni: Makes Furious Strike instant.
Berserk
Berserk Stance increases the efficiency of Evocation spells by Z%.