Achievements

From Idle Wizard Wiki
Jump to navigation Jump to search

Common

Common Achievements (490 achievements, 10.600 points)
Achievement type Amount Total points Start -> End
Manual Clicking 7 70 100 1e5
Automatic Clicking 16 275 500 1e16
Mana Collected 19 360 1e10 1e2400
Void Mana Collected 18 330 1e3 1e100
Void Entities Captured 12 210 10 1e10
Upgrades Acquired 26 530 10 2e3
Mana per Second 12 195 10 1e1500
Mysteries Discovered 32 660 100 1e1222
Amount of Exiles 9 45 1 1000
Time Played 9 130 15 minutes 365 days
Idle Mode Time 6 65 1 hour 30 days
Offline Time 6 60 48 minutes 28 days
Spells Cast 12 230 10 1e16
Shards Collected 16 315 1e3 2e18
Challenges Completed 10 185 1 100
Achievements Earned 12 2250 100 1.15e3
Achievement Points Earned 22 190 1e3 2.2e4
Crafting Resources Collected 10 155 1e3 3e7
Items Created 20 400 1 170
Collectibles Earned 7 125 20 5e4
Keys Collected 8 150 100 5e5
Experiments Performed 8 150 10 2e4
Memetic Splinters Collected 8 150 1e3 1e8
Reach Echo Trap Level 6 100 5 30
Memetic Ingots Collected 7 120 100 1e5
Memetic Ink Collected 8 145 100 2e5
Catalyst Shards Collected 12 270 8 1e11
Reach Expedition Level 7 125 10 120
Kill Monsters In Expedition 8 150 20 5e4
Reach Maximum Monster Level 6 100 25 150
Change Realm Times: 6 100 1 20
Earn Memories 14 300 5e3 2e7
Reach Animatealia Level 8 150 10 400
Reach Altermutus Level 8 150 10 400
Reach Ardourium Level 8 150 10 400
Reach Veritallios Level 8 150 10 400
Reach Procreogenus Level 8 150 10 400
Reach Tempoaeverum Level 8 150 10 400
Reach Chaos Level 8 150 10 400
Reach Cerebros Level 8 150 10 400
Reach Cantopotensa Level 6 100 10 100
Reach Peritocapia Level 6 100 10 100
Reach Vastognicia Level 6 100 10 100
Reach Robuqueisa Level 6 100 10 100
Reach Contraligia Level 6 100 10 100
Reach Mundigenia Level 6 100 10 100
Character Portraits Unlocked 6 100 1 20
Pet Portraits Unlocked 4 55 1 10
Background Unlocked 1 5 1 N/

Mana Sources

Mana Sources Achievements (200 achievements, 3.810 points)
Achievement type Amount Total points Start -> End Mana req.
Total Mana Sources 24 490 25 3e5
  • 35,000: 3.30e304
  • 40,000: 4.02e347
  • 50,000: 5.93e433
Mana Gem Level 22 415 1 4e4 8.8e595
Grimoire Level 22 415 1 4e4 7.19e562
Spell Fountain Level 22 415 1 4e4 1.91e559
Enchanted Tree Level 22 415 1 4e4 2.86e547
Alchemist Desk Level 22 415 1 7e3 1.06e500
Circle of Power Level 22 415 1 7e3 5.01e521
Dimensional Rift Level 22 415 1 6.5e3 9.95e503
Nexus Level 22 415 1 6e3 4.52e483

Classes

Classes Achievements (219 achievements, 4.000 points)
Achievement type Amount Total points Start -> End Unlock Upgrade?
Hero Level 26 540 10 300
Unlock Classes 18 90 Druid Desolator
Apprentice Level 8 95 10 150 Level 100 = Increases profits by 10%
Druid Level 10 165 15 150 Level 150 = Increases autoclick profit by 20%
Demonologist Level 10 165 20 150 Level 150 = Increases pet ability power by 20%
Necromancer Level 10 165 25 150 Level 150 = Increases idle bonus by 20%
Arcanist Level 10 165 30 150 Level 150 = Increases evocation efficiency by 50%
Prodigy Level 10 165 35 150 Level 150 = Increases incantation efficiency by 10%
Voidmancer Level 10 165 48 150 Level 150 = Increases void mana per entity by 25%
Exorcist Level 7 130 70 150 Level 150 = Increases click profit by 25%
Chronomancer Level 6 110 80 150 Level 150 = Increases character ability power by 25%
Umbramancer Level 5 90 80 150 Level 150 = Increases offline bonus by 25%
Alchemist Level 4 70 100 150 Level 150 = Increases summoning efficiency by 15%
Ironsoul Level 4 70 100 150 Level 150 = Reduce charge spells charging time by 5%
Abolisher Level 4 70 100 150 Level 150 = Increases passive Spell Shards generation by 15%
Shaman Level 5 105 125 225 Level 200 = Increases idle bonus by 15%
Heretic Level 5 105 125 225 Level 200 = Increases Void mana profit by 15%
Oni Level 5 105 125 225 Level 200 = Increases character ability power by 25%
Archon Level 5 105 125 225 Level 200 = Increases evocation efficiency by 25%
Temporalist Level 5 105 150 280 Level 250 = Increases Incantations efficiency by 4.5%
Desolator Level 5 105 125 225 Level 200 = Increases profit by 25%
Hallowed Clicks 8 150 100 1e9
Compressed Time 5 75 1.56e5 2.99e8
Liquid Shadow 8 150 1e4 1e30
Ascension Form Level 6 100 15 65
Tempest Level 5 160 10 60
Demiurge Level 5 160 10 60
Dread Level 5 160 10 60
Defiance Level 5 160 10 60

Pets

Pets Achievements (188 achievements, 2.960 points)
Achievement type Amount Total points Start -> End
Pet Level 24 490 10 1.5e3
Unlock Pets 28 140 Pixie Greater Chimaera
Pixie Level 8 130 10 140
Zombie Level 8 130 10 140
Daemon Level 8 130 10 140
Homunculus Level 8 130 10 140
Golem Level 8 130 10 140
Spellhound Level 8 130 10 140
Voidfiend Level 7 110 20 140
Devourer Level 7 110 20 140
Interrogator Level 6 105 30 140
Geode Level 5 80 50 140
Shadow Stalker Level 4 70 80 140
Ent Level 5 95 30 120
Risen Giant Level 5 95 30 120
Simulacrum Level 4 70 50 120
Pit Lord Level 5 95 30 120
Anima Construct Level 4 70 50 120
Arcanaworg Level 4 70 50 120
Voidterror Level 4 70 50 120
Hungerer Level 4 70 50 120
Ley Keeper Level 4 70 50 120
Ebonsand Behemoth Level 4 70 50 120
Herald of Rot Level 3 45 100 200
Living Sin Level 3 45 100 200
Mechanos Apexis Level 3 45 100 200
Voidlight Amalgam Level 3 45 100 200
Nix-Instability Level 3 45 100 200
Greater Chimaera Level 3 45 100 200

Secret

Legend:

  • Confirmed.
  • Conditions missing.
  • Unknown.
  • E for Exile Required (pressing the Exile button is required, starting a Challenge does not count).
  • C for Challenge.
Secret Achievements (72 achievements, 3.050 points)

[Hints -ClickMe] [Conditions -ClickMe][Toggle All -ClickMe]

Points Hint Condition Unlock Upgrade?
[ 1) What is it? ]
10 There is something in this room? Click the tip of the pillar behind the upgrades tab. Pillar is above the far left bronze stand.

(The up arrow in the lower right reveals the background.)

Cost: 1

All profits x1.01​​​​​​

Desc: ?​​​​​​

[ 2) More knowledge ]
10 I may need more Help. Click through the tutorial (in the Help Page "H" ; hotkeys). No
[ 3) Have I changed? ]
10 What's the update? Click the Changelog (found in Settings "L" ; 'hotkeys'). No
[ 4E) Wrong place for me ]
10 I may have reset too quickly. Exile in less than 10 seconds. No
[ 5) Time to think ]
10 Am I going to do anything? Do nothing at the start of a new exile for 10 minutes. No
[ 6E) Shards minimalism ]
20 I should have made something with only 15 Exile, earning > 0 mysteries, with exactly 15 manual clicks.

(Do not click accept over the orb when confirming exile)

Cost: 1

Increases click profit by 1

[ 7E) Searching/Learning ]
20 Have I experimented enough during this session? Use 15 different Classes and Pets within a single session.

(Session = Continuous online play time, without saving/loading, exporting/importing, or going offline. Exiling is necessary due to the nature of Class switching, but the Achievement is earned upon switching to the 15th Class/Pet.)

(Can be done with different variations of any Class#/Pet#: 7/8 ; 6/9 ; 5/10 ; 4/11 ; 3/12)

Cost: 100​​​​​​

Increases pet ability power by 10%

[ 8E) Dwarven preparation ]
40 Lots of Autoclicks, lots of Spell casts, lots of Void Entities. Exile with more than:


  • 10,000,000 autoclicks (1.01e7)
  • 100,000 spells cast (1.01e5)
  • 10,000 void entities (1.01e4)
  • 1 day played (real) time (24h)


(Save before Exiling. If you don't get it upon Exiling, make sure to get more at least 1.01e^n, save, refresh the page, and then try exiling.)

Cost: 1e3​​​​​​

Increases Profits by 45.70%​​​​​​

[ 9) Much potential left ]
20 A high level with minimum anything? Reach hero level 75 (exactly) without using more than 15 manual clicks, clicking void entities, or getting more than a certain low number of autoclicks (no more than your number of seconds played + 10 (ex: Played time of 1 minute => no more than 70 autoclick)).

(You get the Secret right away, not during Exile.)

Can be easily obtained as Exorcist by collecting Excess Hallowed clicks, then slowly buying Gems until you hit level 75

Can also be obtained by using Time Helix , which resets the number of clicks and void entities (spellcast+sources don't reset though. around 31000 sources and 19000 spell casts seems to work, but there are countless combinations that could work)

Cost: 1e6

Increases character experience gained from Mana Sources by 15%

[ 10) Purebred ]
20 Raised it myself, all natural! Reach pet level 120 while not being a Demonologist.

(Arcanist/Spellhound is probably the easiest to level.)

Cost: 1e6

Increases pet experience gained by 15%

[ 11) Fake ones ]
20 Only fake ones do it for me. Cast Spell Synthetic Entity.pngSynthetic Entity exactly 31 times, collecting only 31 Void Entities this run. (don't get evocation efficiency boosters or casting synthetic entity will give you multiple entities) No
[ 12C) Bad day ]
20 Darn Challenges! Fail a challenge 3 times in a row. (easily done with These Will Suffice challenges) No
[ 13C) Nostalgia ]
40 Looking back at it in the first time in forever. Complete Like the first time challenge twice. No
[ 14C) Don't Touch This! ]
40 Don't touch it. Seriously. Complete Idle Beginning challenge without autoclicks or casting any spells. No
[ 15C) Truest Prodigy ]
40 You thought the third one was fast? Complete Truest of Sorceries (I, II or III) challenge in less than 2.5 minutes. No
[ 16C) 9k and 1 ]
40 Did you cast enough spells when at full power? Cast over 9,000 (9.01e3) spells during the Full-Power Alchemist challenge, and complete the challenge. No
[ 17C) Demons purpose ]
40 The Pit must reap the crops. Finish Infernal Crops (I or II) challenge using Pit Lord (Level 114~115 Pit Lord for Infernal Crops #1). No
[ 18C) This Place Is Mine! ]
40 I'm not sharing my Place of power! Finish Places Of Power (I or II) challenge without using a pet.

Cost: 1e12

Increases Accumulated Spells bonus by 100

[ 19C) Too easy for me ]
40 Are you efficiently blind? Finish a second time the Blind Wizard challenge in less than 7 minutes 30 seconds.

Cost: 1e12

Increases profits by 15%

[ 20C) Forbearance ]
40 The wrath of 1. Finish the Holy Wrath challenge with 0 or 1 excess HC. No
[ 21C) Mighty Group ]
40 Stronger as a squad than alone. Finish the Wizard Squad (I, II or III) challenge after casting at least 56 different spells at least once.

Note: You do not need to cast Persistent spells if you have already cast them outside the challenge.

Cost: 1e13

Increases character experience gained from actions by 10%

[ 22C) No Rest for the Damned ]
40 Wicked is the Unholy Alliance! Finish the No Rest for the Wicked challenge with Necromancer or Demonologist. No
[ 23C) Cleaner ]
40 Science will provide you the best tools to get rid of the pests! Finish Pest Control (I or II) as an Alchemist No
[ 24C) Gotcha! ]
10 No matter how fast you go, you can't escape me! Catch the first bat in the Pest Control II challenge without casting any spell beforehand

Cost: 1e100

Bats spawn rate x1.1

[ 25) In correct order ]
50 Did I cast the spells right? As Apprentice, cast each spell exactly once from earliest (Spell Magic Missile.pngMagic Missile) to latest (Spell Conjure Manabeast.pngConjure Manabeast).

Note: You can cast any spell t​o level up before starting the Spell Magic Missile.pngMM -> Spell Conjure Manabeast.pngMB sequence. There is no failing condition, except choosing another class.

Cost: 3

Increases Profits by ~(lvl^2/e4)% ? based on character level.

[ 26E) Tranquility ]
50 Man, this Druid run was long. Good thing I didn't use my own Autoclicker app. As Druid, reach 1 day of playtime, 10,000,000 (1.01e7) autoclicks with 99 or less manual clicks, then Exile.

(Druid, Shaman)
Cost: 2

Autoclick profits x2.5

[ 27) Force of Nothing ]
50 Where are all my Trees? Clicks may have cut them down. Cast Spell Force of Nature.pngForce of Nature with 0 Tree of Life (Doesn't take Red Catalyst into account) and 999 or less autoclicks.

(Druid, Shaman)
Cost: 4

Incantation efficiency x1.25

[ 28E) Forests of Caliban ]
50 Companion of Chaos, protector of the Forests. Exile as Druid with a Daemon Pet and 1000+ Trees of Life. The Druid class and Daemon Pet must be picked within 10 seconds of each other.

(Druid, Shaman)
Cost: 4

All profits increase based on Enchanted Trees

[ 29) One is not enough ]
50 Demons loves his strong chimeras. Level 4 different pets to level 120 as Demonologist. Can be obtained during Wizard Squad II if you get to Demonologist a second time.

(Demonologist, Oni)
Cost: 4

Accumulated spells bonus increased by 666

[ 30) Bad season for crops ]
50 Those reaps were utterly useless. Cast Spell Reap What You Sow.pngReap What You Sow 9+ times, then cast it on any level 1 Pet with 0 experience.

(Pet level can not be increased by empathy or the achievement will fail)

(Demonologist, Oni)
Cost: 5

Incantation efficiency x1.11

[ 31E) Inexperienced ]
50 Was I supposed to whip them to get faster? Exile with a level 130+ Pet as a Demonologist without using any experience modifying spells.

(You can use any Pet)

(Demonologist, Oni)
Cost: 2

Pet experience x1.66

[ 32E) Patience of the dead ]
50 My Necromancer can't be alive after that long. Do either one of these:
  • Have total online time spent as Necromancer or Shaman of more than 2 weeks and then exile.
  • Have current run played time as Necromancer or Shaman of more than 1 week and then exile.

(Necromancer, Shaman)
Cost: 4

Idle profit x1.33

[ 33E) Personal Graveyard ]
50 Gotta love Zombies! Exile as Necromancer with 250 or more Spell Plague Zombie.pngPlague Zombie charges.

(Necromancer, Shaman)
Cost 2

Evocation efficiency x2

[ 34E) True idler ]
50 A true idler idles before learning Necromancy, and then idles some more. Exile as Necromancer with
  • more than 30 minutes Necromancer played time.
  • an Idle time higher than Necromancer played time + 30 minutes.


(Stay idle as Apprentice at least 30 minutes and 30 seconds, then choose Necromancer and do not break Idle mode until exiling)

(Necromancer, Shaman)
Cost: 5

All profits increase based on Time Played as Apprentice

[ 35E) Lightning storm ]
50 More Lightning, less Missile! Exile as Arcanist with more than 10,000 Spell Lightning Bolt.pngLightning Bolt casts and fewer Spell Magic Missile.pngMagic Missile casts.

Note: Spell Jas'Aham's Missile Storm.pngJas'Aham's Missile Storm increases Spell Magic Missile.pngMagic Missile casts

(Arcanist, Archon)
Cost: 4

Evocation efficiency x1.25

[ 36E)The hard way ]
50 That was a lot of casts with no help. Exile as Arcanist with more than 100,000 (1.01e5) spell casts, without casting Spell Lightning Bolt.pngLightning Bolt or Spell Spellstaff Of Chamaon.pngSpellstaff Of Chamaon

(Arcanist, Archon)
Cost: 2

Spell charges +1

[ 37E) After Void, the Deluge ]
50 Gather void entities naturally, and make it rain spells! Exile as Arcanist with
  • at least 1000 (1e3) Void Entities collected
  • at least 100,000 (1e5) Spells cast
  • 0 Void Lure casts

(Void entities from synthetic entity count, so maxing spell craft and using Interrogator/archivist can really speed up getting this achievement)

(Arcanist, Archon)
Cost 5

Evocation efficiency increase based on Void Entities collected

[ 38E) True evocation ]
50 Unleash some Black Powers! Exile as Prodigy at level 90 or more and with at least 10,000 (1.01e4) Spell Kelphior's Black Beam.pngKelphior's Black Beam casts, and at least 1,000 (1.01e3) Spell Primal Power.pngPrimal Power casts

(Prodigy, Temporalist)
Cost: 4

Evocation efficiency increase based on Accumulated starting casts

[ 39) Overdriven ]
50 Only the king of Apexes. Cast Spell Ley Overdrive.pngLey Overdrive while Ley Apexes constitute at least 25% of your mana sources.

(e.g. if you have 2000 Ley Apexes, you should have at most 6000 other sources, for a total of 8000.)

(Prodigy, Temporalist)
Cost: 2

Accumulated spells starting cast +500

[ 40E) Live Fast Die Jung ]
50 Carl Jung + unconscious feminine side of man.

Quick! QUICK!

Exile as Prodigy with Anima Construct as pet with less than 1 minute of play time and with a character level less than or equal 120

(Prodigy, Temporalist)
Cost: 5

Average spell shards per second increase based on Hero Level

[ 41E) Embrace the void ]
50 You can't be a Voidmancer without taking over all of the Void. Exile as Voidmancer with more than:

(Voidmancer, Heretic)
Cost: 2

Increases Void Mana per Entity by 1.00e3

[ 42) Futile Effort ]
50 That spell was charged, but utterly useless. Cast Spell Ebon Truncheon.pngEbon Truncheon with at least 100,000 (1.01e5) autoclicks and 0 active void mana.

(Voidmancer, Heretic)
Cost: 4

Increases Incantation Efficiency by 20%

[ 43E) One With Nothing ]
50 A famine to some, is a feast to others. Exile as Voidmancer with 0 Sources and Hungerer as pet.

(Voidmancer, Heretic)
Cost: 4

Increases Void Mana profit by 100%

[ 44E) Caster of the Church ]
50 Magic instead of Might. Exile with 10,000 (1.01e4) Spells cast, with at least 1,000 (1.01e3) casts of Spell Smite.pngSmite; Without Manually Clicking nor using Manual Hallowed Clicks.

(As Apprentice Cast 9k (9.01e3) Spell Magic Missile.pngMagic Missile (use only Conjure Manabeast and Spell Focus after you built the necessary sources, maximum reductions in mana cost (ideally 100+ Wisdom, 4/4 Power Armor set, Grasp of the Grave), Arcanaworg pet), then switch to Exorcist and cast 1k (1.01e3) Spell Smite.pngSmite), with only Spell Focus, Conjure Manabeast and Smite on the bar).

(Exorcist, Heretic)
Cost: 2

Spell cost -10%

[ 45) Librarian ]
50 The power of only having good books. Cast Spell Hallowed Writings.pngHallowed Writings while only having Librams.

(Exorcist, Heretic)
Cost: 4

Summoning efficiency x1.5

[ 46E) Execrated ]
50 What went wrong? This spell didn't do anything! Exile with 1 cast of Battle Trance and 0 excess Hallowed Click

(Exorcist, Heretic)
Cost: 5

Click profits increase based on Grimoire amount

[ 47E) Time stage ]
50 Maybe if I go in the future, these will give me enough experience? Exile as Chronomancer with more than:
  • 10,000,000 autoclicks (1.01e7)
  • 1,000,000 spells cast (1.01e6)
  • 100,000 void entities (1.01e5)
  • 7 days time warped (7d)


(Check "Played game time" - "Played real time" in "Stats > More > Total > Run" for the time warped) (Save before Exiling. If you don't get it upon Exiling, make sure to get more at least 1.01e^n, save, refresh the page, and then try exiling.)

(Chronomancer, Temporalist)
Cost: 2

Maximum Time Distortion +2

[ 48E) Break the Loop ]
50 Stop going back in the past! I want to stay strong! Exile as Chronomancer with:
  • 25 Spell Time Helix.pngTime Helix casts
  • 100,000 spells cast (1.01e5)
  • Hero level 125+


(Note: If you are trying to do Time Stage and this achievement together, keep in mind that casting Helix resets autoclicks and void entities and you will need to meet their criteria again after finishing with helixes)

(Chronomancer, Temporalist)
Cost: 4

Evocation efficiency x1.5

[ 49E) Finite Proper Time ]
50 Go back in time, quick!

Oh, and no using Time-Traveler gear right?

Exile as Chronomancer with at least 1 cast of Spell Time Helix.pngTime Helix and Spell Singularity Beam.pngSingularity Beam in less than 30 seconds of play time

(Chronomancer, Temporalist)
Cost: 5

Compressed Time per tick x1.5

[ 50) Opposites Attract ]
50 Maybe it's the other behemoth? As Umbramancer, get Risen Giant to level 100

(Umbramancer, Desolator)
Cost: 4

Pet power x1.33

[ 51E) Preparation for Darkness ]
50 I must preserve my strength for the future! Exile as Umbramancer with
  • at least 1e6 Liquid Shadows
  • 100 times more Liquid Shadows than Liquid Shadows spent

(Umbramancer, Desolator)
Cost 2

Passive Liquid Shadow income +2 per sec

[ 52E) Syzygy ]
50 Let's Conjure Eclipses and Flames in the same numbers. Exile as Umbramancer with an amount of Eclipse cast >= 2 and 2 other spells with the same amount of cast as Eclipse (and ONLY 2, no more).

(Umbramancer, Desolator)
Cost: 5

Accumulated spells starting cast +500

[ 53E) Reduction of Staff ]
50 So much sources and yet so little space to experiment! Exile as Alchemist with
  • at least 30,000 buildings.
  • no more than 1,000 laboratory.

(Alchemist, Desolator)
Cost: 2

All profits x1.5

[ 54) Prism Analysis ]
50 What is the color of magic? Every shade has its own value. As Alchemist, without cleaning your cauldron: cast 5 evocations, then 5 incantations, then 5 summons, then 5 evocations, such that your cauldron moves through the spectrum of colors. You can use hotkeys 8-9-0 instead of casting spells to trigger the spell school.

(Alchemist, Desolator)
Cost: 4

Incantaion efficiency x1.07

[ 55E) Philosopher's Moonshine ]
50 Quit being an Alchemist, choose the path of Soul Synthetizer instead! Cast Spell Anima Synteta.pngAnima Synteta at least 101 times and exile without activating an elixir. (If you activated an elixir, you'll need to Export and Import your save before exiling to get the achievement)

(Alchemist, Desolator)
Cost: 5

Hero power x1.01

[ 56) Fast Soul ]
50 A good defensive stance is the key to a fast soul As Ironsoul, cast 1000 incantation spells in less than 40 minutes of played time

(Ironsoul, Oni)
Cost: 2

Non-shard spell cost -5%

[ 57) Iron Mastery ]
50 Show everyone how high the power of your wizard is Reach 300 Mastery on Ironsoul

(Ironsoul, Oni)
Cost: 4

Hero power x1.5

[ 58) Before and after voice ]
50 As he went into Dwi Kubi, he let out a loud Kihap. Do a total of 100 Stance changes (shortcut: 8, 9, 0) with Ironsoul without closing the game. (the game keeps track of your number of stance changes across Ironsoul exiles while you keep it open)

(Ironsoul, Oni)
Cost: 5

Evocation efficiency x1.5

[ 59E) Almost Absolute Zero ]
50 Even if my Doppelganger reached the peak of its power, I doubt it would do it much good. Exile as Abolisher with exactly 1 collected enchanting dust (check this on Doppelganger tooltip)

(Abolisher, Archon)
Cost: 4

All profits x1.0087

[ 60E) Through Five And Seven Illustrious Gates Of Not ]
50 Show these puny wizards the spell power of the Eastern Countries without even affecting them. Exile as Abolisher with more than 1e7 passive spellshard income without spell Syphon Power (so, with Upgrades, Attribute, Items and Doppel and Conjure Manabeast)

Be careful, resetting your stats upon exile may fail the achievement, to make sure to get it do NOT reset stats upon exiling

(Abolisher, Archon)
Cost 5

Average spell shards per second x1.5

[ 61E) Touch Nothing in the Underworld ]
50 ? Exile as Shaman with Daemon as pet, 130 or more cast of Synthetic Entity and no more than 1 autoclick and 1 click

Note: Patience 75 grants 1 autoclick per second.

(Shaman)
Cost 6

Evocation efficiency x2.5

[ 62E) Active Blasphemancy ]
50 ? Exile as Heretic with more than 200000 Excess HC, with at least 1 cast of Hallowed Writings, less than 7 seconds of Idle time, and more than 10 Void Mana

(Heretic)
Cost 6

Void Mana degeneration reduced by 25%

[ 63E) Hellrazer ]
50 ? Exile as Oni with more than 666 casts of Furious Strike and without buying any buildings except Circle of Power

(Oni)
Cost 6

Evocation efficiency x1.12

[ 64E) No Need For Words ]
50 ? Exile as Archon with less than 10 collected spell shards, and 1 or more collected Enchanting Dust

Tip: Don't buy upgrades, check that you have 0 shards and invest in experiment.

(Archon)
Cost 6

Average spell shards per second x1.125

[ 65E) Neverending Stability ]
50 ? Exile as Temporalist with more than 1e3 casts of Stabilize the Flow, and more casts of Revert than Stabilize the Flow

Tip: To avoid the excessive level reqired for refined wormholes, start as a chronomancer to get the required casts of both spells using the basic wormhole, then switch to temporalist and exile.

(Temporalist)
Cost 6

Incantation efficiency x1.12

[ 66E) Shadow of the Sacrifice ]
50 ? Exile as Desolator with more than 1e10 Liquid Shadow, and less than 1000 mana sources

(Desolator)
Cost 6

Liquid Shadow income x1.12

[ 67E) A Persistent Classic ]
40 True Sorcery used to be the only Persistent Spell. Exile with more than 10,000 (1.01e4) Spell True Sorcery.pngTrue Sorcery casts.

Cost: 1e120

Accumulated spells starting cast +500

[ 68E) A Persistent Storm ]
50 Someone is well rounded in their Persistency. Exile with more than:


No
[ 69E) A Persistent Crusade ]
50 Did you really spend a month casting those spells??? Exile with more than:



(Make sure to include casts for Rounding.}

No
[ 70E) A Persistent Conflux ]
50 Now that's a lot of casts! Exile with more than:



(Make sure to include casts for Rounding.}

No
[ 71E) A Persistent Pyre ]
50 When will you stop casting those? Exile with more than:



(Make sure to include casts for Rounding.}

No
[ 72E) A Persistent Magna ]
50 I wonder if there is something extra to cast... Exile with more than:



(Make sure to include casts for Rounding.}

No

Triumphs

Triumph Achievements (31 achievements, 10200 points)
Name Points Description Upgrade
Speedrun 250 Reach 1e300 Mysteries in under 1 hour from the Realm's start. Unlocks an upgrade that provides a bonus to Profits based on amount of achievements done.
Speed Devil 350 Reach 1e700 Mysteries in under 1 day from the Realm's start. Unlocks an upgrade that provides a bonus to Profits based on the amount of secret achievements done.
Done In A Flash 500 Reach 1e800 Mysteries in under 2 days from the Realm's start. Unlocks an upgrade that provides a bonus to Profits based on amount of triumphs done.
Quick and Silver 500 Reach 1e900 Mysteries in under 3 days from the Realm's start. Unlocks a new Mount: Item Nulldragon, The Anomaly.pngNulldragon, The Anomaly.
No Skills Issue 200 Reach 1e400 Mysteries without investing points into any attributes. Unlocks an upgrade that provides a bonus to Profits based on the amount of time spent in this Realm.
Pure Theory 200 Reach 1e400 Mysteries without completing a single Trial or Experiment. Unlocks an upgrade that increases Idle bonus based on amount of Trials done this Realm.
Shut-in 200 Reach 1e400 Mysteries without completing a single Expedition. Unlocks an upgrade that increases Catalyst income based on amount of Monsters killed in Expeditions this Realm.
Clothes Slow Me Down 400 Reach 1e400 Mysteries without utilizing the Forge for restoring Items. Unlocks an upgrade that increases Character Ability Power based on amount of Crafting Dust collected this Realm.
Source Bias 200 Reach 1e400 Mysteries while investing only in a single type of Mana Sources. Unlocks an upgrade that increases Mysteries power based on amount of Experiments done this Realm.
Allergy 200 Reach 1e400 Mysteries without using any Pets at all. Unlocks an upgrade that provides a bonus to Profits based on amount of Spell Shards collected this Realm.
Eternal Student 200 Reach 1e300 Mysteries with Apprentice portrait.pngApprentice only. Unlocks an upgrade that provides a bonus to Profits based on maximum Apprentice level reached this Realm without using Headstart Imprint.
Botanist 250 Reach 1e500 Mysteries using only Druid portrait.pngDruid or Necromancer portrait.pngNecromancer. Unlocks an upgrade that increases Summoning efficiency based on amount of Autoclicks done this Realm.
Excommunicado 250 Reach 1e500 Mysteries using only Exorcist portrait.pngExorcist and Voidmancer portrait.pngVoidmancer. Unlocks an upgrade that increases Void Mana profits based on amount of Void Entities collected this Realm.
Playing With Fire 250 Reach 1e500 Mysteries using only Demonologist portrait.pngDemonologist and Ironsoul portrait.pngIronsoul. Unlocks an upgrade that increases Pet Ability Power based on amount of Enchanting Dust earned this Realm.
Shards Enjoyer 250 Reach 1e500 Mysteries using only Arcanist portrait.pngArcanist and Abolisher portrait.pngAbolisher. Unlocks an upgrade that increases Evocation efficiency based on amount of Spell casts done this Realm.
New And Old Me 250 Reach 1e500 Mysteries using only Prodigy portrait.pngProdigy and Chronomancer portrait.pngChronomancer. Unlocks an upgrade that increases Incantation efficiency based on amount of time spent in this Realm.
Let's Cook 250 Reach 1e500 Mysteries using only Umbramancer portrait.pngUmbramancer and Alchemist portrait.pngAlchemist. Unlocks an upgrade that increases Character Ability Power based on amount of Collectables collected this Realm.
Shields and Lasers 200 Reach 1e700 Mysteries without using a single Evocation Spell. Unlocks an upgrade that increases Autoclick Profits based on amount of Evocation Spellcasts done this Realm.
Brute Force 200 Reach 1e600 Mysteries without using a single Incantation Spell. Unlocks an upgrade that increases Void Mana Per Entity based on current Character Level.
Commando 200 Reach 1e700 Mysteries without using a single Summoning Spell. Unlocks an upgrade that increases Idle Bonus based on current Pet Level.
Brain Fog 400 Reach 1e500 Mysteries without using any Heritage or Paramnesic upgrades. Unlocks a new Mount: Item Ritual Disk.pngRitual Disk.
Mighty Missile 400 Reach 1e700 Mysteries using only Spell Magic Missile.pngMagic Missile, Persistent and Augment spells. Unlocks an upgrade that increases Incantation efficiency based on Mysteries.
Devoid Of Void 400 Reach 1e900 mysteries without using Void Mana and Liquid Shadows. Unlocks an upgrade that increases Void Mana per Entity based on Void Entities lifetime.
Ingot Shortage 400 Reach 1e1000 Mysteries without using Mana Sources Memetics. Unlocks an upgrade that increases Character experience from Mana sources based on Mysteries power.
Chemically Inert 400 Reach 1e1000 Mysteries without investing Catalysts. Unlocks an upgrade that provides a bonus to Profits based on Mysteries power.
Not Enough Mana 400 Reach 1e1000 Mysteries while performing less than 100 Spell casts per Exile. Unlocks an upgrade that increases maximum cast rate of Spells attainable.
Young Generation 500 Reach 1e1100 Mysteries with sum of Minor Gods' levels always higher or equal than sum of Main Gods levels. Unlocks an upgrade that increases minor Gods' experience earned.
Path of No Exile 500 Reach 1e80 Mysteries in a single Exile without using Headstart Imprint. Unlocks an upgrade that provides a bonus to Profits based on current Character Level.
Clueless 500 Reach 1e50 Mysteries in a single Exile using only Apprentice portrait.pngApprentice without using Headstart Imprint. Unlocks an upgrade that provides a bonus to Profits based on amount of bought upgrades.
When the Clock Strikes Twelve 500 Reach 1e1000 Mysteries while performing less than 12 Exiles. Unlocks an upgrade that provides a bonus to Character Ability Power based on current Character Level.
Unworthy 500 Reach 1e1300 Mysteries without using Ascensions and Paramnesics. Unlocks an upgrade that provides a bonus to Spell Charges amount.


Idle Wizard Wiki
Mechanics AchievementsAttributesExpeditionsCollectiblesCriticalsExileExperienceIdle ModeMarketMysteriesParagonSourcesSpellsUpgradesVoid EntitiesWeekly Bonus
Paragon ExpeditionsChallengesItemsPantheonRealm UpgradesMemeticsAscension Forms
Game Resources GuidesR0 Progression GuideImage HelpMathTips, Tricks, and HelpTroubleshooting GuideVersion History
Wiki Resources TODOImage HelpGuide to GuidesTemplatesModules