User:Aparthax*Almighty/Notes
Test Page
Created by Demigod100 / Aparthax*Almighty
If you are reading this page, know that it is random information, tests, quotes, and other facts that don't typically fit on other pages.
Random info
- Market's Timewarp - Boosts Nightfall Charge (~0.79% per second with a 5 day timejump), does not give 7 Day Necro achievement
- Attribute's Max Power
- Intelligence - Max (105) 330.51%
- Insight- Max (105) 882.52%
- Spellcraft- Max (105) 988.78%
- Wisdom - Max (105) 699.87%
- Dominance - Max (105) 2.37e3%
- Patience - Max (105) 2.92e3%
- Kelphior's Black Beam
- Prodigy 110 / Box 218
- 9034 Years, 112 Days, 4 Hours, 30 Minutes, 38 Seconds
- +2.85e144 Mana
- From Wizard Squad II (v0.31)
- Void Entities - 50 Insight Buffs (Same as Market buffs, but only last 5 minutes)
- -Increase critical chance by 10% and double crit profits
- -Increase all attributes by 5
- -Increase passive generate shards per sec by 2 and 20%
- -Increase Void Entities spawn rate by 20% and voidmana gained from Entities by 30%
- -Increase profit per sec by 50%
- (You can get the same effect twice, which adds 5 minutes to the timer of the current boost)
Old Polls
View old Polls by clicking the designated Seal
Poll Favorites: <mainpage-endcolumn /> | |
Favorite Class?
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Favorite Pet?
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Favorite Special Source?
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Mysteries from Class / Pet Combo
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Favorite Persistent Spell?
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Favorite new v0.40 Addition?
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Mysteries from Class / Pet Combo (v0.40)
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Mysteries from Class / Pet Combo (v0.65)
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Legendary Items (v0.65)
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Most used Class
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Mysteries Collected
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Exsercrat Quotes
Q: Is Zombie's experience gain different?
A: also about zombie. he earn extra exp if idle mode is active.
Q: gamersman2014: how much time would be needed to get all stats to 100?
A: TwoWizards: few centuries :) or few expansions, but then cap will be higher. attributes designed without capabilities get them all
Q: May I ask how Devo's bonus is affected by the Mystery profit base?
A: its just mult on base myst bonus.
Q: twowizards, whats the best build for e76? :P I wanna get to e84, but lacking the mysts now, and it's going slow :P
A: RobbertK1, you can ask at room 1 :) but should be something from list: active prod (devo/golem), active vm, burning ent (demon build), mb dru with ent and new spell... so after patch best way: Experiment! :D
Q: Requirements of "For the Seventh Star?"
A: e85myst, unlock exo, RoN 10k, nightfall 8k, TS 2.5e4, JMS 3e6 (early v0.32, Requirements changed)
Q: RobbertK1: is there any way you can adjust the nightfall charge somehow?
A: Just play sometimes as Necro. its all :) this reward not very necessary. for Blessed by the Void and 7th star "challenge" - complete reqs.
+: well. game end now around e110 mysts. you need around 2 month now for this. and if you'll will play as necro sometimes for earn mysts, you will have this nf stacks ; last upgrades ~e110.
+: hey. about necro. he is the most unpopular class. i'm just trying change this. and... i'm dont expected negative reaction to NF :(
+: i thought what this challenges not so important, and players can do 2-3 runs with necro for mysts. and reach this reqs additionaly.
+: Jeynii, it'll break curve of progress for necro :(
+: later, today, i'll change few things with NF and reqs for this challenge.
(Nightfall & Challenge requirements were reduced in v0.32a)
Q: Forbearance Secret?
A: Forbearance. Complete challenge Holy Wrath without stacking excess HC.
Q: PDX311: Will we ever be able to cast offline
A: TwoWizards: cast in offline? nope. i talk about this many times. i'll be or useless and weird thing like in RG, or full system. both - bad design. 2nd also too hard for implementation
Q: RobbertK1: hey exser, are you planning on giving all the classes more spells later on?
A: TwoWizards: RobbertK1, hi. yeap, more spells later, maybe with each expansion :)
Q: Blessed by the Void & For the Seventh Star ; Rewards?
A: after next patch reward for BbtV and 7start will be another
+: no, if completed already, reward will be available. and not soon :) in expansion i think.
Q: Update
A: TwoWizards: fixed save system, minor bug in challenges. and buff demon and early prodigy (post 0.32a)
Thari Skin Lore
Druid
- Druid - Autumnal (canon, usual Dru) - is just a variation, like, "how would a druid look during autumn"
- Umbral (can be canon, but not really developed into anything) - alongside Possessed Necro is Umbra(like, the shadow itself, not the class)-corrupted versions of those, that's why horror-like theme
- Totemist (canon, high level Dru going into Shaman) - is middlepoint between Dru and Shaman, a bit more insidious, but not yet equally death-life
Demonologist
- Demono - Diabolic (fun) visual reference
- Orcish (fun) - visual variation more or less, doesn't heavily imply there're orcs or demonic warlocks among them (not really denying they could be there, though)
- Hell Knight (canon, high level Demono transforming from just practicer to a full denizen of Hell) - visual variation
Necromancer
- Necro - Possessed (can be canon) - see Umbral dru
- Lich (canon) - is pretty natural for Necro as a visual, just a more powerful Necro
- Khan'Gaxx (fun, but can be treated as canon) - visual reference
Arcanist
- Arca - Batmage (fun) - visual reference
- Girl (can be canon) - I've initially made this for fun since I had an urge to try drawing a kid and had no better idea than take a character from IW :P then, when we got skins going in game, we thought it's not a bad idea to include. Given Arcanists are pretty human and normal, no reason for two of them not to have a kid :D
- Bloodmoon (fun) - Arca was just too much of a tease for vampire theme
- Olivia (fun) - visual reference
Prodigy
- Prodigy - Enchanter (fun) - enchanting-themed challenge skin, alongside Batmage
- Girl (can be canon) - pretty same as Arca, I wanted Arca girl to have a friend ^^
- Toxic Experiment (canon) - visual variation
- Thirst for Blood (fun) - visual reference
Voidmancer
- Voidmancer - Girl (fun) - Voidmancers can't really be labeled human or alive much, so it's unlikely they can have a kid, at least in human sense
- Hollow Fury (can be canon) - visual variation
- Jack'O'Void (fun) - pure Halloween visual, like a Halloween costume more or less
- Eldritch Keeper (canon, high level Voidmancer) - visual variation pretty much (wanted to show Voidmancer tearing a "hole in reality")
Exorcist
- Exorcist - Excommunicated (was fun, now canon) - initially was a "proof of concept" for skins inside challenges and as rewards, but then got a canon version in Heretic.
- Arcane Wrath (can be canon) - visual variation
- Failed Exorcism (fun) - pure Halloween skin, like "what if an exorcism fails and Exo is possessed by an evil spirit?"
- Old Blood (canon, high level Exo) - kind of an old Exorcist from legends
Chronomancer
- Chronomancer - Neon Horizon (fun) - made specifically as a challenge reward, neon 80s etc
- Redshift (fun) - visual reference
- Zombies Timeline (fun) - like a Halloween costume
- Overload (canon) - visual variation
Umbramancer
- Umbramancer - Deep Light (fun) - visual variation
- Faceless (can be canon) - a look without turban
- Incinerator (can be canon) - visual variation
- Umbral Carnage (fun) - visual reference
Alchemist
- Alchemist - Arcane Insight (can be canon) - visual variation
- La Muerte (fun) - Halloween costume
- Chemist (canon) - visual variation
Ironsoul
- Ironsoul - Veteran (fun) - visual reference
- Servant of the Old Gods (fun) - Halloween costume, visual reference
- Young (canon) - actually a young female skin :P
Abolisher
- Abolisher - Doppel's In Charge (fun) - Halloween costume, on theme of "what if Doppel takes over his master"
- Playtime's Over (canon) - just an infuriated female Abo
- Superconductor (can be canon) - lightning theme, visual reference
Animated Skins
A word on animated skins - most of them are leaning towards Mecha, so their main idea is it's their version from, obviously, dark, future. They're all kind of "can be canon" category - not really in the game's world but as a possible future
- Agony - Druid embracing unnatural-ness to sow vengeance against those who burned the forests
- Abyssal Fury - pure visual
- Lord Of The Crypts - pure visual
- Apocalypse - Arca still fighting for the world that's falling apart all around him
- Prodigy - Kel'phior couldn't have just vanished, he just went into the future :)
- Voidmancer - pure visual
- Unstoppable Force - pure visual
- Singularity - since Chrono is a bit mech even in canon version, wanted to make a "Mech squared"
- Vizier of Darkness - pure visual
- Global Disaster - wanted to make futuristic Bio-Chem-Rad protection suit
- Doomed - kinda like futuristic swordmaster, visual
- Anathema - pure visual
Testing for: Like the First Time III - Zombie
Experiment - Zombie - Kuroxneko
Quotes from Kuroxneko
- [LTFT3 Start time12:27 am End time: 3:11 am ending levels player:42 and pet:36 spells: MM, VL, greater elemental, gem ressonance (it will be quicker to run without elemental and to replace gem ressonace for empower I did this at the 2 hourmark
- pet:zombie (I experimented and changed it around DO NOT change the pet at all during run) sources: 250, 225, 200, 175, 150, 125, 100, 75 Personal info 7.3e22 myst attributes 25 ins 67 wisd paragon 2
- personal though: changing attributes could affect time, also changing spells could easily afect time, it's plausible to be done in 1-2 hours but took me longer]
Background
- Personal Info:
- 7.3e22 Mysteries
- Attributes: 25 Ins, 67 Wis
- Paragon Level 2
Strategy
Like the First Time III - Zombie " Kuroxneko "
Time: 00:27 -> 03:11
Apprentice / Zombie final level: 42 / 36
Spells: MM, VL, Greater, GR
*(may be quicker to run without elemental ; Replace GR for Empower : changed at the 2h mark)
(Sources ending: 250, 225, 200, 175, 150, 125, 100, 75)
Personal Though:
Changing attributes could affect time.
Changing spells could easily affect time.
**Plausible to be done in 1~2 hours
Experiment - Zombie - r28791
Time: 57 Minutes
Attributes: 100 Ins, 1 Int
Void Lure, Empower (Both Reckless)
Mysteries: 4.13e26
Paragon Level 2
King Ent
Exorcist / Ent
~No Wisdom Build~
[Extremely Active Build: Best efficiency with +300 Attributes]
- 100 Dominance
- 100 Spellcraft
- 100 Intelligence
- ~Patience
- ~Insight
- ~Wisdom
- ~Insight
Use Apprentice / Spellhound until you can fill (Conjure Manabeast), while collecting as many Void Entities and Experience as you can.
Once you switch to Exorcist, fill all spell slots with the Spellhound, and once all spells are filled, including (Shattering Strike), switch to Exorcist / Pixie, until you can use Exorcist / Ent.
With either Pixie or Ent, use the Build up and Burst phase in order to progress yourself forward.
Note:
- Using Burst Mode with Pixie will indirectly speed up the progress to Ent, as Pet Experience depends on Character's Level & Experience
- It will take around 7 hours to get Pixie up to Ent.
Build Up:
All on Reckless Casting
- (Holy Fervor)
- (Divine Ally)
- (Conjure Manabeast)
- (Templar Brothers)
- Extra 2 slots used to Refill spells
Burst Mode:
3 Steps - Note that you will use all Exorcist Spells at least once
- (Power Of Sacrifice)
- Keep the Build up Spells active, and use the spell list:
- Use (Power Of Sacrifice), followed by (Relentlessness), and let the HC's refill
- Spell Swapping
- When you get to the last 5~10 HC, start swapping spells (Do not use, as you should still be collecting all the HC's from using (Power Of Sacrifice))
- (Templar Brothers) -> (Hallowed Writings)
- (Conjure Manabeast) -> (Sword Of Anklah)
- (Divine Ally) -> (Empower)
- (By this point you should have all but 1 or 2 HC's)
- (Relentlessness) -> (Shattering Strike)
- (Switch out as soon as you get 100% HC's)
- Your final Spell list for Burst should be:
- (Smite)
- (Shattering Strike)
- (Empower)
- (Sword Of Anklah)
- (Hallowed Writings)
- (Power Of Sacrifice) (Which should be running this whole switch-out)
- When you get to the last 5~10 HC, start swapping spells (Do not use, as you should still be collecting all the HC's from using (Power Of Sacrifice))
- Click Extravaganza - You have 15 Seconds to do as much as you can!
- Use all Incantations Spells (Easiest through Hotkeys of 1 - 6)
- Quickly set off all (Smite) casts
- Switch out (Smite) for (Holy Fervor)
- Click as many times as you can
- Using (Holy Fervor) as soon as you have -10 HC of the Max (as not to waste HC)
- Once (Holy Fervor) runs out, Switch it for (Gem Resonance) and use it
- Click as many times as you can
- If you are quick and lucky (assuming 40 Max HC), you should be able to get all 40 HC's out in the 5 Seconds of (Gem Resonance), beyond the the 40+ HC from (Holy Fervor) period.
Transitions:
Switch to Temporary Build Mode before Bursting again:
- Refill only the necessary spells:
- Once (Smite) & (Holy Fervor) are completely filled up, switch back to Burst Mode.
Once all of your Spells have run out of casts, switch back to Build Mode and refill casts.
Lau01 2019 New Year's Event
This is an event from 2019's New Year, created by Lau01. She used this to mix the Wiki(Archaneum), the Discord, and the overall Community.
Codes:
- Shards- capacity
- Profits- bountiful
- Void- vacuity
- AP- supremacy
- Click- shockwave