User:Nomisabeu
Useful Links for editing the wiki
List of all modules (including module data)
Useful Things to copy-paste for Guides
The code block below will generate an empty BiS table where you'll need to fill in the details. In the source editor, the part that says {{Header|pet=}} is where you put the exact name of the pet, right after the equality sign. For spells, you can enter their exact names, as well as change the spellset number. Same thing with items; you can enter their exact names and change the itemset number. Spell codes and Item codes will be generated automatically by default.
The note at the bottom of the table is only relevant if you have more than one row of item sets. Otherwise, you can remove it.
BiS Template (MANUAL) |
{| class="wikitable mw-collapsible mw-expanded" data-expandtext="Show" data-collapsetext="Hide" cellpadding=10 style="max-width: 600px; border: 2px solid #707070; border-collapse: collapse; background-color: #243240;" |+ style="white-space:nowrap; border:2px solid #707070; padding:3px; width:825px" | Spells and best items |- | style="background-color: #243240; width: 225px" |{{Header|pet=}} | style="background-color: #202020" |{{SpellSet|spellcodes=true|spell_set=3|spell_1_name = |spell_2_name = |spell_3_name = |spell_4_name = |spell_5_name = |spell_6_name = }} |- class="enchant-row" |colspan="2" style="background-color: #243240" | {| class="wikitable" |- <br> | Enchant # | {{ItemPreset|itemcodes=true|item_set=3|head_name = |chest_name = |waist_name = |boots_name = |shoulder_name = |wrist_name = |hands_name = |weapon_name = |offhand_name = |neck_name = |ring1_name = |ring2_name = |back_name = |research_name = |trophy1_name = |trophy2_name = |pants_name = |mount_name = |phylactery_name= }} |} <br> |- | colspan="2" | Enchant levels are presented in this format: "Enchant 3+5 (8)". The first number is the enchant level it should be at before any other bonuses. The second number adds bonuses from {{ItemTooltip|Resonator Ring}} and the [[The Legion|Legion]] challenge. The enchant level in parentheses is the total enchant level. |} |
To-do list
- Crafting list (strong effects without enchants, and AP items like strange spaulders and pompous tunic)
- Possible adjustments for attribute distributions, with AP items in mind
R0 guide with low quality items + uniques (exo, chrono, alchemist, ironsoul, necro)
Implement BiS based on enchant levels in the spreadsheet (Work in progress)
Create a Demiurge Heretic guide:
- Minor change to spell memes (Primal Power, Voracious Plague and FEV)
- No changes to most phases, except buildup is split in two item sets and spell sets
- Negligible change to source memes and god priority
Create a Dread Heretic guide:
- Higher pap scaling by ^0.3, Bite Sleeves in burst
- Higher idle scaling, affects burst item set and enchant priority
- Different buildup spellset (and possibly itemset if spellstealer gets nerfed for non-archon and non-abolisher classes). Sources: 1. "quick math says that if muse on dread gives 1000x evo, then crown beats easymind at total enchant 40, assuming RW replaces muse on the spellbar" 2. "actually, with my stats at e1196 mysts, muse gives 6000x evo and higher with spell casts. Conjured Crown can't beat that even with total enchant 50, so easymind is better in a scenario where spellstealer isn't used"
- Add Ley Keeper in buildup and VM phase, Risen Giant in burst
- Different god priority
- Black Vortex versus Murmuring Spellbook: see Desmos graph
- 8th Star vs Fist Brooch: 8th Star wins at total enchant 32 with vortex in burst, 8th Star wins at total enchant 47 otherwise
Testing Grounds
Common.css is deprecated apparently
Multiplication symbols: \times or \sdot or *
Asterisk may be preferred.
Might want to look into SimpleMathJax extension
Reformat total cost to reach level N:
where:
C = first level cost
S = cost scaling
L = starting level
T = target level
Oni
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Shaman, Heretic, Archon, Temporalist with tabbers for different pets and item sets
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Enchant levels are presented in this format: "Enchant 3+5 (8)". The first number is the enchant level it should be at before any other bonuses. The second number adds bonuses from Resonator Ring and the Legion challenge. The enchant level in parentheses is the total enchant level. |
Shaman, Heretic, Archon and Temporalist without tabbers for item sets
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Enchant levels are presented in this format: "Enchant 3+5 (8)". The first number is the enchant level it should be at before any other bonuses. The second number adds bonuses from Resonator Ring and the Legion challenge. The enchant level in parentheses is the total enchant level. |
Shaman, Heretic, Archon and Temporalist without any tabbers at all
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Enchant levels are presented in this format: "Enchant 3+5 (8)". The first number is the enchant level it should be at before any other bonuses. The second number adds bonuses from Resonator Ring and the Legion challenge. The enchant level in parentheses is the total enchant level. |
Teso burst itemset
Empty itemset with various qualities
Stabilizing Pauldrons